|Preview|
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|Information|
Highly configurable modular welcome UI. It comes with 4 animations for opening and closing. You can add as much containers, images or videos as you want. Every container's height is adjustable as well as it's title, color and etc.
|How to use|
You just have to trigger this event: `TriggerEvent('fx_welcomeUI:client:showUI')`
It can be anywhere, but where most people would want it is after character creation.
Example for qb-clothing(qb-clothing/client/main.lua around line 1015):
RegisterNetEvent('qb-clothes:client:CreateFirstCharacter', function()
QBCore.Functions.GetPlayerData(function(pData)
local skin = "mp_m_freemode_01"
openMenu({
{menu = "character", label = Lang:t("menu.features"), selected = true},
{menu = "hair", label = Lang:t("menu.hair"), selected = false},
{menu = "clothing", label = Lang:t("menu.character"), selected = false},
{menu = "accessoires", label = Lang:t("menu.accessoires"), selected = false}
})
if pData.charinfo.gender == 1 then
skin = "mp_f_freemode_01"
end
ChangeToSkinNoUpdate(skin)
SendNUIMessage({
action = "ResetValues",
})
TriggerEvent('fx_welcomeUI:client:showUI')
end)
end)